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Theater warm-up · group game

Ninja

Ninja (sometimes "Ninja Destruction") is a high-energy circle game used as a theater warm-up and a party game. It is all about committed, frozen movements and quick reflexes.

The setup

  • Everyone stands in a circle, about an arm’s length apart.
  • On a count of three, all players leap into a dramatic "ninja" pose — and freeze.

How a turn works

  • Players take turns in order around the circle.
  • On your turn you may make ONE swift, continuous ninja-like movement — usually aimed at slapping the back of a neighbour’s hand.
  • Wherever your movement ends, you must FREEZE in that exact position until your next turn.
  • Only when you are the one being attacked may you make a single dodging movement to whip your hand away — then you freeze too.

Getting knocked out

  • If someone slaps the back of your hand, that hand is out — put it behind your back.
  • Lose both hands and you are out of the round; step back and cheer.
  • The last ninja standing wins.

Why theater folk love it

  • Commit fully and move fast — but you only get ONE motion, so make it count.
  • Staying frozen between turns is half the game; wobblers are easy targets.
  • It sharpens focus, presence and physical control in seconds.
Note

House rules differ (whether you can step, exactly how dodges work). This is the common version — adjust to taste.

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